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Thread: 27 Grim Reminders

  1. #1
    Inactive Member GrimJack's Avatar
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    So Aaron finally figured out how many Reminders I had in my deck. Good joke, pretty funny. Ahhh....

    So what should I do with all of these Grim Reminders now. I understand the 4-of rule prevents abuse of broken cards, but is Grim remender really all that broken?

    I run 27 in my 716 card deck. Thats only a 3.77% chance I will draw it.

    4 Reminders in a 250 card deck is a 1.60% chance.
    4 Reminders in a 716 card deck is a 0.56% chance.
    4 Reminders in a 60 card deck is a 6.667% chance.

    So what is fair? 27 is obnoxious, but I like em. Should I agree to downgrade the ratio to that what would be seen in a normal 250 deck? (IE use only 1.60% Grim Reminders?)

    If I did, I would be allowed to run 11 at this moment, and be allowed to increase the quantity as my deck grows.

    Or is it so funny I should just keep using all 27 to see what happens. It is a Grim Reminder deck after all......

    [img]smile.gif[/img]

    <font color="#C0C0C0" size="1">[ June 18, 2007 08:29 PM: Message edited by: kerbythepurplecow ]</font>

  2. #2
    HB Forum Owner kerbythepurplecow's Avatar
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    You have to take into account card drawing and tutors. The presence of such things ups the percentage of actually getting a Grim Reminder.

  3. #3
    Inactive Member jrr's Avatar
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    My suggestion:
    vs. me use as many as possible.
    vs. anyone but me, the normal 4-of limit (;

    <font color="#C0C0C0" size="1">[ June 19, 2007 08:02 AM: Message edited by: kerbythepurplecow ]</font>

  4. #4
    HB Forum Owner kerbythepurplecow's Avatar
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    Originally posted by jrr:
    My suggestion:
    vs. me use as many as possible.
    vs. anyone but me, the normal 4-of limit (;
    <font size="2" face="Verdana, Helvetica, sans-serif">Well, I think I'm going to have to agree with Jason here.

  5. #5
    Inactive Member jrr's Avatar
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    Originally posted by kerbythepurplecow:
    </font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by jrr:
    My suggestion:
    vs. me use as many as possible.
    vs. anyone but me, the normal 4-of limit (;
    <font size="2" face="Verdana, Helvetica, sans-serif">Well, I think I'm going to have to agree with Jason here.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Good job... it even says you edited my post... at least cover your tracks better!

  6. #6
    HB Forum Owner kerbythepurplecow's Avatar
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    *snicker* that's why it's funny. If I covered my tracks it wouldn't be funny at all.

  7. #7
    Inactive Member GrimJack's Avatar
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    Originally posted by kerbythepurplecow:
    You have to take into account card drawing and tutors. The presence of such things ups the percentage of actually getting a Grim Reminder.
    <font size="2" face="Verdana, Helvetica, sans-serif">11 Grim Reminders + Tutors in a 716 card deck do not improve the chances to draw a Grim Reminder any more than 4 Grim Reminders + Tutors in a 250 card deck. In fact, the odds of drawing it are worse, seeing as the Tutors are all highlander.

  8. #8
    Inactive Member Blackjack_91's Avatar
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    I think you should play as many Grim Reminders as possible, Grimjack. 27 isnt enough.

    Afterall, anything that gets Aaron's panties in a bunch is A-OK with me.

  9. #9
    HB Forum Owner kerbythepurplecow's Avatar
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    They're bunched really bad, I need some help!

    Thong

  10. #10
    Inactive Member Blackjack_91's Avatar
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    That's Hot!

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